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Ruxar

Dev Blog

Indie game dev, platformer deep-dives, and the story behind iZBOT.

Research

Why Difficult Games Make Us Want One More Try

Five research papers on mastery, persistence, frustration, and skills, and what they can tell us about precision platformers.

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Guide

Steam Game Completion Rates: Six Achievement Milestones

What Steam achievement percentages reveal about reaching a game's major milestone, with source links and clear limitations.

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Lists

10 Games Like Celeste – What to Play Next

Finished Celeste and need that feeling again? Here are 10 precision platformers that come closest to matching it.

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Dev

iZBOT Indie Game Postmortem

A sourced January 2017 case study: reported costs, revenue, development time, and what deep discounts meant for the list price.

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Lists

10 Best Precision Platformers on Steam Right Now

From brutal pixel-perfect jumps to satisfying speedruns — the best the genre has to offer in 2025.

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Opinion

Why Hard Platformer Games Are Actually Good For You

The science and satisfaction behind mastering the games that refuse to let you win easily.

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Dev

5 Lessons From Shipping an Indie Platformer on Steam

What making iZBOT taught me about solo dev, marketing, pricing, and release day strategy.

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Review

iZBOT 2 Review – Is the Sequel Worth It?

The developer's honest take on what iZBOT 2 gets right, what changed, and who it's made for.

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Guide

iZBOT vs iZBOT 2 – Which Should You Play First?

Comparing both games so you know exactly where to start — and whether you need to play them in order.

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Guide

How Long Does It Take to Beat iZBOT?

A breakdown of playtime by skill level — for casual players, experienced platformer fans, and speedrunners.

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Review

iZBOT Review – Is It Worth It?

An honest review from the developer. What the game does well, where it's hard, and who it's actually made for.

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Lists

Best Cheap Platformers on Steam Under $10

The best platformers on Steam at a low price — including precision platformers, indie classics, and hidden gems.

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Guide

iZBOT Speedrun Guide – Tips, Routes & Tricks

How to go fast in iZBOT. Movement tech, routing principles, and the mindset behind consistent speedruns.

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Opinion

GameMaker Pricing: Free vs Paid, and Is It Worth It?

Made two games in GameMaker. Here's the real answer on pricing, strengths, limits, and who it's actually for.

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Dev

GameMaker Sequences – A Practical Guide

What GameMaker Sequences are, how to use them, and when they beat manual GML animation — from an indie dev who used them in iZBOT.

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Dev

Making Your Game Appealing to Let's Players

Practical advice on making games that streamers want to cover — from an indie dev who's been through a Steam launch.

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Dev

How to Commission Game Art as an Indie Dev

Where to find artists, how to write a brief, what to pay, and how to avoid common mistakes when commissioning art for your game.

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Dev

What's in a Name? Choosing Your Indie Game Title

Practical principles, common mistakes, and the naming stories behind iZBOT and the Ruxar studio name.

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Opinion

AI Art Tools for Game Dev – An Honest Assessment

What AI art tools are actually useful for in indie game development, where they fall short, and a frank take on the controversy.

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Dev

How to Make Animated GIFs from Your Game

Tools, methods, and optimisation tips for creating animated GIFs for Steam, social media, and press coverage.

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Articles from the creator of iZBOT — a precision platformer on Steam.

Play iZBOT on Steam